Wrecker

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Golems are too heavy to ride horses. Instead, some of the larger golems are built specifically for speed over the arid grasslands and desert that separate golem cities from one another. Their hardened and bulky exterior allows them to roll themselves into a ball and propel themselves along with their powerful arms. Their speed also alows this caste to serve as cavalry in times of military conflict, used to inflict heavy damage upon exposed enemy battle-lines.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

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Information

Advances from:
Advances to: Juggernaut
Cost: 21
HP: 34
Moves: 6
XP: 42
Level: 1
Alignment: neutral
Id: EOR_Wrecker
Abilities:

Attacks (damage × count)

(image)None
melee
8 × 2
blade
charge

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire-10%
(icon) cold-10% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle260%
(icon) Cave440%
(icon) Coastal Reef330%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest450%
(icon) Frozen420%
(icon) Fungus450%
(icon) Hills350%
(icon) Mountains450%
(icon) Sand140%
(icon) Shallow Water420%
(icon) Swamp430%
(icon) Unwalkable0%
(icon) Village260%
Last updated on Fri Apr 20 12:25:15 2018.