Sword Dancer

(image)

A chakram's main drawback as a melee weapon is its short length. Experienced blade dancers always switch to a sword once they can afford one, to solve this issue. Sword dancers still carry chakrams for ranged combat, which they have become better at. They still use psychedelic substances before combat, meaning that their fighting style with swords isn't all that different from when they used chakrams. Their reflexes are far above those of most of their enemies, allowing them to easily dodge most of enemy attacks, while mercilessly slicing their enemies into pieces.

Special Notes: Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Blade Dancer
Advances to:
Cost: 36
HP: 48
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: EoMa_Sworddancer
Abilities:

Attacks (damage × count)

(image)swords
melee
5 × 5
blade
berserk
(image)chakram
ranged
7 × 2
blade
skilled

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 13:20:37 2018.