Shaytan

(image)

Shaytans really are creatures of destruction and wield the most powerful djinni fire magic. If not bound by a pact or held by some magic they have been known to run amok and destroying whatever they can. Like Great Genies, Shaytans also have a lamp. Sometimes old and powerful Shaytans will pretend to grant wishes and instead twist them to bring misery on the person making the wish.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Efreet
Advances to:
Cost: 59
HP: 50
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: AN Shaytan
Abilities:

Attacks (damage × count)

(image)fire touch
melee
7 × 3
fire
magical
(image)fire blast
ranged
13 × 3
fire
magical
(image)fire storm
ranged
5 × 8
fire
magical
swarm

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact30% (icon) fire70%
(icon) cold-20% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water240%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water240%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 12:47:14 2018.