Knight of Annihilation

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As far as is known, such behemoths are created by means of wicked procedures. To what extent a combination of necromancy and demonic magic provides the foundation to create undead entities from demon corpses that are significantly stronger than any other undead minion is mere speculation.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from: Doom Knight
Advances to:
Cost: 145
HP: 147
Moves: 5
XP: 382
Level: 9
Alignment: chaotic
Id: Knight of Annihilation
Abilities: regenerates

Attacks (damage × count)

(image)battle axe
melee
23 × 4
blade
(image)chill tempest
ranged
30 × 3
cold
magical
(image)shadow wave
ranged
26 × 3
arcane
magical

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire0%
(icon) cold60% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:17:00 2018.