Pure Light

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Pure elemental magic, very resistant to attacks. These wisps have the ability to convert their first kill to a new wisp. Unlike Vallin, it may only occur one time per advancement.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit regenerates, which allows it to heal as though always stationed in a village.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.During battle, this unit can drain life from victims to renew its own health.

(portrait)

Information

Advances from: Light Essence
Advances to:
Cost: 50
HP: 65
Moves: 2
XP: 125
Level: 3
Alignment: lawful
Id: Pure Light
Abilities: regenerates

Attacks (damage × count)

(image)shock(arcane attack) arcane8 × 2(melee attack) melee(devour)
(image)energy ball(arcane attack) arcane6 × 4(ranged attack) ranged(magical, devour)

Resistances

(icon) blade40% (icon) pierce40%
(icon) impact40% (icon) fire20%
(icon) cold20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen150%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village160%
Last updated on Wed Nov 27 04:01:48 2024.