Pure Darkness

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Pure elemental magic, very resistant to attacks. These wisps have the ability to convert their first kill to a new wisp. Unlike Vallin, it may only occur one time per advancement.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit regenerates, which allows it to heal as though always stationed in a village.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.During battle, this unit can drain life from victims to renew its own health.

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Information

Advances from: Dark Essence
Advances to:
Cost: 50
HP: 65
Moves: 2
XP: 125
Level: 3
Alignment: chaotic
Id: Pure Darkness Confrontation
Abilities: darkens

Attacks (damage × count)

(image)shock(arcane attack) arcane8 × 2(melee attack) melee(devour)
(image)energy ball(arcane attack) arcane6 × 4(ranged attack) ranged(magical, devour)

Resistances

(icon) blade40% (icon) pierce40%
(icon) impact40% (icon) fire20%
(icon) cold20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen150%
(icon) Fungus160%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village160%
Last updated on Wed Dec 18 04:09:47 2024.