Zindurin Longshot

(image)

A basic soldier equipped with a rifle for distant fights, carrying a dagger and thunderstick as backup. They are trained to engage enemies from a distance, using their rifle to pick off targets before closing in for melee combat. Their rifle is accurate and reliable, making them effective against most ground units

 

Information

Advances from:
Advances to: Zindurin Sharpshooter, Zindurin Flamefinger
Cost: 17
HP: 36
Moves: 4
XP: 40
Level: 1
Alignment: neutral
Id: Zindurin Longshot
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade6 × 2(melee attack) melee
(image)gun(pierce attack) pierce18 × 1(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Dec 18 02:52:36 2024.