Zindurin Walking Fortress

(image)

A basic tanked machine designed for melee combat, equipped with a spear and resistant to damage. Its slow movement speed makes it vulnerable to ranged attacks, but its resilience allows it to withstand punishment in close combat.

 

Information

Advances from:
Advances to: Zindurin Steel Sentinel, Zindurin Iron Terror
Cost: 20
HP: 40
Moves: 5
XP: 60
Level: 1
Alignment: neutral
Id: Zindurin Walking Fortress
Abilities: steadfast

Attacks (damage × count)

(image)trample(impact attack) impact8 × 2(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-10% (icon) fire-10%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills350%
(icon) Mountains60%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Dec 18 02:52:36 2024.