Flesh Artisan

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Some vampires who take up blood magic prefer to work on themselves rather than their enemies. They turn themselves into monsters, and can fight well both in melee and at a distance.

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Information

Advances from: Blood Apprentice
Advances to:
Cost: 34
HP: 46
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: Vamp2_Flesh_Artisan
Abilities:

Attacks (damage × count)

(image)claws(blade attack) blade9 × 3(melee attack) melee
(image)fangs(pierce attack) pierce6 × 2(melee attack) melee(drains, backstab)
(image)blood boil(fire attack) fire7 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact0% (icon) fire-10%
(icon) cold10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 04:24:43 2024.