Ogre Noble Son

(image)

The noble estates of feudal kindoms are largely militaristic in nature, but even they are often engaged in philosophy, science and art.
Among the Ogres, the military estate is focused exclusively on war - even if it is engaged in philosophy, science and art, then this is military philosophy, military science and military art.
The sons of noble families are engaged in war and are accustomed to it from a young age - largely under the supervision of older relatives, fathers.
Although they lack military experience and high-quality weapons, Noble Sons make up for it with youthful prowess and tenacity in battle, which will later help them achieve higher privileges through military feats.

 

Information

Advances from:
Advances to: Ogre Heir
Cost: 15
HP: 40
Moves: 5
XP: 40
Level: 1
Alignment: neutral
Id: Kingdom2 Noble Son
Abilities: kingdomfaction, leadership

Attacks (damage × count)

(image)sword(blade attack) blade7 × 3(melee attack) melee

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Nov 28 04:23:59 2024.