Soul Guardian

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Believing that black magic are not necessarily evil, soul hunter captures souls for experiments, seeking the common ground

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Information

Advances from: Soul Protector
Advances to:
Cost: 90
HP: 100
Moves: 6
XP: 90
Level: 3
Alignment: neutral
Id: Soul2 Guardian
Abilities: leadership

Attacks (damage × count)

(image)astral blade(blade attack) blade9 × 4(melee attack) melee(magical)
(image)cold missile(cold attack) cold12 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Thu Dec 19 04:20:57 2024.