Steel Cybercone

(image)

These units have no combat moves, period. While this makes them seem useless, they are actually nodes in which an extensive matrix of information travels. As such, they are responsible for broadcasting commands, making them roughly equivalent to a unit with Leadership. They are almost always protected by a phalanx of drones and are not easy to target. This unit upgrades to a Steel Cybercore if it can survive one battle, gaining 1 XP.

 

Information

Advances from:
Advances to: Steel Cybercore
Cost: 17
HP: 21
Moves: 6
XP: 1
Level: 0
Alignment: neutral
Id: Steelhive2 Cybercone
Abilities: broadcast

Attacks (damage × count)

(image)collide(impact attack) impact2 × 1(melee attack) melee(defense)
(image)battery pulse(fire attack) fire2 × 1(ranged attack) ranged(defense)

Resistances

(icon) blade5% (icon) pierce0%
(icon) impact-10% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave140%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills140%
(icon) Mountains150%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable120%
(icon) Village160%
Last updated on Thu Dec 12 04:22:48 2024.