Halfogre Mercenary

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Adult half-ogres that survived battles and saved up a decent amount of gold, buy leather armor, a helmet, a pavese shield and a heavy crossbow, and go into mercenaries. Now they are not a gang of outcasts, but professional warriors who will not serve just anyone. The armor-piercing bolts fired by mercenaries from their crossbows are capable of not only going through armor but also breaking it, so bands of these marksmen are a great help in a war dominated by heavy infantry.

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Information

Advances from: Halfogre Outlaw
Advances to: Halfogre Landsknecht
Cost: 28
HP: 48
Moves: 5
XP: 80
Level: 2
Alignment: neutral
Id: Kingdom2 Halfogre Mercenary
Abilities: kingdomfaction

Attacks (damage × count)

(image)sword(blade attack) blade6 × 3(melee attack) melee
(image)crossbow(pierce attack) pierce9 × 3(ranged attack) ranged(penetrate armor 20%)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 04:22:43 2024.