Moonblade

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Special Notes: This unit is able to hide at night, leaving no trace of its presence. This unit has magical attacks, which always have a high chance of hitting an opponent. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Assassin
Advances to:
Cost: 48
HP: 40
Moves: 8
XP: 150
Level: 3
Alignment: chaotic
Id: ano_moonblade
Abilities: nightstalk, hit and run

Attacks (damage × count)

(image)moonblade
melee
10 × 5
blade
magical
(image)throwing knives
ranged
8 × 2
blade
poison

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact-20% (icon) fire-10%
(icon) cold30% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef260%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen260%
(icon) Fungus270%
(icon) Hills170%
(icon) Mountains170%
(icon) Sand170%
(icon) Shallow Water250%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 02:59:49 2024.