Life Taker

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Special Notes: This unit is able to hide at night, leaving no trace of its presence. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Shadow
Advances to:
Cost: 48
HP: 46
Moves: 7
XP: 150
Level: 3
Alignment: chaotic
Id: ano_livetaker
Abilities: nightstalk, skirmisher

Attacks (damage × count)

(image)blade
melee
18 × 2
blade
backstab
(image)throwing knives
ranged
8 × 2
blade
poison

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact-20% (icon) fire-10%
(icon) cold30% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef260%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen260%
(icon) Fungus270%
(icon) Hills170%
(icon) Mountains170%
(icon) Sand170%
(icon) Shallow Water250%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 02:59:49 2024.