Duke

(image)

Empirial nobles would not forgive themselves if they let a chance to get additional power on the battlefield pass by; that as well pushing others around and telling them what to do.
A noble will trot slowly around his lines, showing off his position, seeing to that everyone knows their place in the line and preferring not to get ahead of it much (as they may have gad to at the start of their careers) like a true villain mastermind. Yet they do not allow their pride to go over more practical things and with all their up-till-now sloppiness they'll be the first to scram if things go wrong.

 

Information

Advances from: Noble
Advances to:
Cost: 48
HP: 56
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: demp_duke
Abilities: leadership, know when to run

Attacks (damage × count)

(image)spear
melee
10 × 3
pierce
charge
(image)pistol
melee
15 × 1
pierce

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 02:59:51 2024.