Shardology

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Special Notes: Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. This unit is able to hide at night, leaving no trace of its presence.

(portrait)
(portrait)

Information

Advances from: Apprentice
Advances to: Shardomaster
Cost: 42
HP: 38
Moves: 5
XP: 80
Level: 2
Alignment: neutral
Id: ano_shardlogy
Abilities: nightstalk

Attacks (damage × count)

(image)knife
melee
3 × 2
blade
(image)shardfill
ranged
9 × 3
cold
plague

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-20% (icon) fire30%
(icon) cold30% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave170%
(icon) Coastal Reef260%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen250%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water330%
(icon) Swamp340%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 02:59:49 2024.