Forcemaster

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Special Notes: This unit is able to hide at night, leaving no trace of its presence. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

(portrait)

Information

Advances from: Forcefielder
Advances to:
Cost: 60
HP: 65
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: ano_forcemaster
Abilities: nightstalk, defender

Attacks (damage × count)

(image)polehatchet
melee
9 × 4
blade
(image)throwing knives
ranged
4 × 3
blade
poison

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact10% (icon) fire30%
(icon) cold50% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave170%
(icon) Coastal Reef260%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen250%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water330%
(icon) Swamp340%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 02:59:49 2024.