Sailor

(image)

Sailors are keen in the ocean, though not naturally so like mermen they can still hold their own in the water. They do have one advantage over those fish though, thier ability to attack amphibiously. These salty sailors grew up on land, and therefore have a pair of sealegs and the ability to hold their own without their feet in the water.

 

Information

Advances from:
Advances to: Pirate, Seafarer
Cost: 17
HP: 38
Moves: 5
XP: 40
Level: 1
Alignment: neutral
Id: AE Mercenary Sailer
Abilities:

Attacks (damage × count)

(image)Sabre
melee
5 × 4
blade

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 12:30:47 2018.