Summons Master

(image)

Few men in the entirety of known history have ever embraced the veiled mystery that comes naturally with the title of the Fourth Degree. They are men who can wield the entire power of the Abyss with their right hand and the complete devastation of summoning magic with their left. A summons master has attained the culmination of all summoning arts ever crafted and comprehended.

Encircling a summons master is his magnum opus: the megacircle. The circle teems with magicks of all kinds — magicks to empower, mend, bless, cure, destroy, create, and remake. Within the vast and mystic megacircle, the air itself screams as elementals burst forth from their world into this one through the circle’s unearthly inscriptions. Men within the master’s circle are invested with supernatural gifts, their wounds closing by the aid of pure magic and their strength jumping twofold. Towers of heavenly light shriek into the skies from the megacircle’s symbols, obliterating everything within range.

All around the summons master, miracles occur, and ruin is wrought.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit regenerates, which allows it to heal as though always stationed in a village. This unit is capable of basic healing. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to:
Cost: 100
HP: 72
Moves: 5
XP: 140
Level: 4
Alignment: lawful
Id: TLU_Mehir_Leader
Abilities:

Attacks (damage × count)

(image)magical scimitar
melee
8 × 4
blade
magical
(image)magical hammer
melee
16 × 2
impact
magical
(image)circle of destruction
ranged
26 × 1
fire
always hits
(image)incantation of power
ranged
35 × 1
secret
precision
anti-shield

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:20:13 2018.