Ciner Spirit

(image)

In the opinion of almost anyone you ask, just how it is that necromancers can raise and command ghosts is a mystery. Similarly, most necromancers are dumbfounded when it comes to explaining the fire spirits which Demon Ciner summons.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to:
Cost: 19
HP: 23
Moves: 6
XP: 50
Level: 1
Alignment: neutral
Id: Ciner Spirit
Abilities:

Attacks (damage × count)

(image)fire claws
melee
4 × 3
fire
(image)fire breath
ranged
8 × 2
fire

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact20% (icon) fire50%
(icon) cold-50% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef130%
(icon) Deep Water220%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water120%
(icon) Swamp130%
(icon) Unwalkable140%
(icon) Village140%
Last updated on Fri Apr 20 12:55:20 2018.