Diplomat

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To get hold of information, a spy must be very good with people. A successful spy may therefore become a diplomat, and for many this is a far more congenial profession, since it usually involves working towards a compromise that suits everyone rather than aggressively pushing the interests of one's own country all the time. Nonetheless, a diplomat is still well able to defend himself and others when the need arises.

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Information

Advances from: Spy
Advances to: Ambassador
Cost: 50
HP: 48
Moves: 6
XP: 70
Level: 2
Alignment: neutral
Id: Diplomat
Abilities: nightstalk, concealment

Attacks (damage × count)

(image)cosh
melee
8 × 2
impact
(image)short sword
melee
7 × 3
blade
(image)throwing knives
ranged
6 × 3
pierce

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 12:43:23 2018.