Great Necromancer

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Great Necromancers are extremely rare, since necromancy generally weakens the mage who practises it. However, it is sometimes possible for a mage who has achieved a high level in regular magic and then turned to necromancy later in life to become unusually powerful.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from:
Advances to:
Cost: 75
HP: 90
Moves: 5
XP: 150
Level: 4
Alignment: chaotic
Id: Great Necromancer
Abilities:

Attacks (damage × count)

(image)plague staff
melee
6 × 4
impact
plague
(image)raging blizzard
ranged
15 × 3
cold
magical
(image)shadow wave
ranged
12 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:33:45 2018.