Ice Penetrator

(image)

Once ice crabs gather enough elemental power from the cold, they evolve into a more stronger and taller sort of creature. The same evolution also eventually creates a even larger scary looking monster made of frozen ice, it has been deemed the ice penetrator for its blows penetrate the strongest of armour and it is a feared creature.

Special Notes:When this unit attacks with lesser backstab this unit deals 50% more damage if there is an enemy of the target on the opposite side of the target.When this unit is attacked marksman defense give it at least a 60% chance to hit the opponent. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit will recover 5 HP per turn while on snowy or icy terrain. The effects of poison will not be prolonged or cured.

 

Information

Advances from: Ice Fang
Advances to:
Cost: 70
HP: 68
Moves: 6
XP: 150
Level: 4
Alignment: neutral
Id: ROLIce Penetrator
Abilities: ice convalesence

Attacks (damage × count)

(image)icicle
melee
15 × 3
pierce
marksman
(image)freeze
melee
14 × 3
cold
(image)ice blade
melee
17 × 2
blade
lesser backstab
(image)ice shards
ranged
6 × 4
cold
magical

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact-20% (icon) fire-30%
(icon) cold75% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave130%
(icon) Coastal Reef250%
(icon) Deep Water450%
(icon) Flat140%
(icon) Forest140%
(icon) Frozen160%
(icon) Fungus230%
(icon) Hills140%
(icon) Mountains250%
(icon) Sand130%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Fri Apr 20 13:03:50 2018.