Bonerider

(image)

Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the Bonerider can move faster than most cavalry units.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from:
Advances to: Chocobone
Cost: 18
HP: 35
Moves: 8
XP: 45
Level: 1
Alignment: chaotic
Id: Bonerider
Abilities: submerge

Attacks (damage × count)

(image)spear
melee
8 × 2
pierce
charge

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest230%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 12:20:33 2018.