Demon Zephyr / Demoness Zephyr

(image) (image)

As demons grow acclimated to their wings, they learn to use the increased mobility and height to their advantage. Though they do not necessarily grow physically stronger, the momentum from flight allows for increased force when slashing with their claws, and the leverage from the air allows them to gauge the weak points in an enemy's defense where their fireballs can do more damage.

 
 

Information

Advances from: Winged Demon
Advances to: Stormbringer
Cost: 25
HP: 38
Moves: 7
XP: 95
Level: 2
Alignment: chaotic
Id: Demon Zephyr
Abilities: skirmisher

Attacks (damage × count)

(image)claws
melee
7 × 3
blade
(image)fireball
ranged
8 × 3
fire

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains250%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 13:18:32 2018.