Vampire

(image)

Vampire (especially elder one) is King of Night. During the hours of darkness, he is invincible. He can transform himself into fog and bat.

Special Notes: During battle, this unit can drain life from victims to renew its own health. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit cannot move in the daytime. This unit regenerates, which allows it to heal as though always stationed in a village.

 

Information

Advances from:
Advances to:
Cost: 50
HP: 80
Moves: 9
XP: 150
Level: 4
Alignment: chaotic
Id: Vampire
Abilities: regenerates, sleep

Attacks (damage × count)

(image)slash
melee
18 × 3
blade
(image)bite
melee
12 × 3
pierce
drains
(image)dominate
ranged
6 × 3
arcane
slows

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire-20%
(icon) cold50% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%
Last updated on Fri Apr 20 12:42:07 2018.