Lord Night

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The Unfae are comprised of the darker spectrum of the faerie races. Said to hail originally from the Land of Eternal Night, these terrible beings are the stuff of nightmares. Unlike many of the lower races, such as orcs, all Unfae creatures will have an affinity with magic. Additionally, like the Fae, many members of this racial class are immortal. All Unfae are nocturnal and chaotic in alignment.

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from:
Advances to:
Cost: 90
HP: 125
Moves: 7
XP: 200
Level: 4
Alignment: chaotic
Id: aj_unfae_lordnight
Abilities: regenerates, leadership

Attacks (damage × count)

(image)scorch lash
melee
9 × 4
fire
(image)eviscerate
ranged
10 × 3
blade
(image)dead silence
ranged
16 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave320%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 13:14:58 2018.