Soul Keeper

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Believing that black magic are not necessarily evil, soul hunter captures souls for experiments, seeking the common ground

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Information

Advances from:
Advances to: Soul Protector
Cost: 26
HP: 25
Moves: 6
XP: 55
Level: 1
Alignment: neutral
Id: Soul2 Keeper
Abilities:

Attacks (damage × count)

(image)short sword(blade attack) blade5 × 3(melee attack) melee
(image)cold missile(cold attack) cold7 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Oct 30 04:30:54 2024.