Dwarvish High Lord

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Being a High Lord, among dwarvish society isn't something anyone can get. Besides that being a descendant of legendary kings and acquiring the respect and the improvement of many Runemasters and Loremaster, the High Lord must be expert at the fights and have a great acquaintance at many fields. All those conditions are necessary to claim the Hammer of Thanarish which reputed the peer of Thursagan's Hammer.

(portrait)

Information

Advances from:
Advances to:
Cost: 150
HP: 74
Moves: 5
XP: 70
Level: 4
Alignment: neutral
Id: Dwarvish High Lord
Abilities: leadership, heals +4

Attacks (damage × count)

(image)battle axe(blade attack) blade15 × 3(melee attack) melee
(image)hammer of Thanarish(impact attack) impact19 × 2(melee attack) melee
(image)earth anger(earth attack) earth13 × 3(ranged attack) ranged(drains, magical)

Resistances

(icon) blade50% (icon) pierce40%
(icon) impact40% (icon) fire20%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Dec 18 04:24:39 2024.