Renegade Mage

(image)

After years of wandering and studying a rogue mage will begin to understand the powers of the three paths. Some may stick to the dark path but good amount driven by their greed attempt to master as many spells as humanly possible, only to descent too far too soon into the abyss ultimately losing their lives. Not to be fooled by this however, these powerful seekers of magic are a serious foe in combat.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Rogue Mage
Advances to: Darkin Mage
Cost: 39
HP: 42
Moves: 5
XP: 80
Level: 2
Alignment: chaotic
Id: Renegade Mage
Abilities:

Attacks (damage × count)

(image)short sword(blade attack) blade6 × 3(melee attack) melee
(image)shadow bolt(arcane attack) arcane8 × 3(ranged attack) ranged(magical)
(image)frost blast(cold attack) cold6 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 02:45:51 2024.