Upstart Mage

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A fresh new magician eager to learn more of the mystical arts.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Rookie Mage
Advances to: Climant Mage
Cost: 20
HP: 25
Moves: 5
XP: 54
Level: 1
Alignment: lawful
Id: Upstart Mage
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact5 × 2(melee attack) melee
(image)cold snap(cold attack) cold7 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Jun 26 02:33:38 2024.