Swamp Monster

(image)

Giant Spiders are said to roam the depths of Knalga, devouring many victims. They have a vicious bite, made worse by the fact that it is poisoned, and can also fling webs through the air to trap their prey. This swamp monster however is of another caliber. Its most remarkable ability is to hide from the eyes of any mortal being and it's attacks are so powerful that they effect nearby units.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from:
Advances to:
Cost: 100
HP: 150
Moves: 10
XP: 150
Level: 3
Alignment: chaotic
Id: Swamp Monster
Abilities: invisible, regenerates

Attacks (damage × count)

(image)fangs(blade attack) blade18 × 2(melee attack) melee(poison, splash, drains)
(image)web(impact attack) impact15 × 3(ranged attack) ranged(slows, splashslow, splashpoison)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Nov 20 04:00:59 2024.