Slave

(image)

Once more or less peaceful wanderers in the wild, the death elves have turned into a dark mirror image of their former past. The slaves are the lowest part of the soceity. Their only purpose is to die in battle or adapt and survive to become a beserker.

(portrait)

Information

Advances from:
Advances to: Elvish Berserker
Cost: 10
HP: 20
Moves: 6
XP: 10
Level: 0
Alignment: neutral
Id: Slave
Abilities: Sacrifice

Attacks (damage × count)

(image)sword(blade attack) blade4 × 2(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 02:47:23 2024.