Marashy Battlemage / Marashy Warlock

(image) (image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

With the experience of many wars, Battlemages have learned to combine magic attacks together with their fencing ability. They are neither the best mages, nor the strongest swordsman, but a mixture of both fightingsyles turnes them into a deadly combination.

 
 

Information

Advances from: Marashy Spellblade
Advances to:
Cost: 58
HP: 64
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: AE_rhy_ma_Battlemage
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade8 × 3(melee attack) melee(magical)
(image)enchanted sword(arcane attack) arcane10 × 2(melee attack) melee(magical)
(image)magic missile(fire attack) fire13 × 3(ranged attack) ranged(magical)
(image)arcane wave(arcane attack) arcane12 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 19 03:46:05 2024.