Bone Giant

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Bone giants are gigantic necromantic constructs of bone, of varying heights: they've incorporated thousands of broken bones into their body, making it very resilient to physical damage. Their size is perhaps one of its most limiting factors: the amount of bone needed to transform the already massive bone golems into giants is so large that seeing one means you will become part of him.

 

Information

Advances from: Bone Golem
Advances to: Moloch
Cost: 51
HP: 83
Moves: 5
XP: 160
Level: 3
Alignment: chaotic
Id: AE_mag_Bone_Giant_rpg
Abilities:

Attacks (damage × count)

(image)headbutt(impact attack) impact33 × 1(melee attack) melee(collector +3)
(image)tail(pierce attack) pierce13 × 3(melee attack) melee(collector +3)

Resistances

(icon) blade50% (icon) pierce60%
(icon) impact10% (icon) fire-10%
(icon) cold30% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains0%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Dec 12 03:42:57 2024.