Hunter

(image)

This unit is from Imperial Era. Its coding and art were done by Turin and Various others.

A Hunter, in addition to providing Marauder villages with wood and shelter, supplies his people with fresh meat during the cold and harsh winters. He is more skilled at fighting in the forests than other Maurauders, because it is there that the game he hunts lives. Hours each day spent hunting and practicing has allowed him to hone his markmanship, and he is a very able archer.

 

Information

Advances from: Axeman
Advances to: Woodsman
Cost: 25
HP: 48
Moves: 5
XP: 72
Level: 2
Alignment: chaotic
Id: AE_imp_Marauders_Hunter
Abilities:

Attacks (damage × count)

(image)axe(blade attack) blade5 × 4(melee attack) melee
(image)bow(pierce attack) pierce8 × 4(ranged attack) ranged

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave130%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen250%
(icon) Fungus330%
(icon) Hills160%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Oct 31 03:46:14 2024.