Turtle

(image)

This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

The defensive capabilities of the boatmen have led to the nickname 'turtle' which the more experienced ones take to with pride.

 

Information

Advances from: Boatsman
Advances to: Snapper
Cost: 26
HP: 50
Moves: 6
XP: 75
Level: 2
Alignment: neutral
Id: AE_efm_seastates_Turtle
Abilities: steadfast

Attacks (damage × count)

(image)paddle(impact attack) impact6 × 4(melee attack) melee

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact10% (icon) fire-10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef260%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat240%
(icon) Forest350%
(icon) Frozen320%
(icon) Fungus340%
(icon) Hills350%
(icon) Mountains460%
(icon) Sand230%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Thu Nov 21 03:43:11 2024.