Cyclops Breaker

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

While most cyclopes don't put much thought into their unarmed fighting style, some are intelligent enough to do otherwise. These so-called 'cyclops breakers' are the closest thing to martial artists that the barbarians have. Their brute force combined with some technique can easily knock out any humanoid being in seconds, if they are careless enough to let their guard down.

 

Information

Advances from: Cyclops
Advances to:
Cost: 40
HP: 62
Moves: 5
XP: 80
Level: 2
Alignment: neutral
Id: AE_mag_Cyclops_Breaker_rpg
Abilities:

Attacks (damage × count)

(image)fist(impact attack) impact5 × 5(melee attack) melee(growing fury +3)
(image)fist(impact attack) impact3 × 3(melee attack) melee(growing fury +2, double attack)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Dec 12 03:42:36 2024.