Fencer

(image)

Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

(portrait)

Information

Advances from:
Advances to: Duellant
Cost: 16
HP: 28
Moves: 6
XP: 42
Level: 1
Sindelag: lawful
Id: Fencer
Abilities: stifinder

Attacks (damage × count)

(image)saber
nærkamp
4 × 4
klinge

Modstandskræfter

(icon) klinge-30% (icon) stik-20%
(icon) slag-20% (icon) ild0%
(icon) kulde10% (icon) magisk20%

Terrain

TerrainMovement CostDefense
(icon) Bakker270%
(icon) Bjerge370%
(icon) Borg170%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hule250%
(icon) Landsby170%
(icon) Lavt vand240%
(icon) Sand240%
(icon) Skov270%
(icon) Sump240%
(icon) Unwalkable0%
Last updated on Wed Mar 20 02:39:22 2024.