Lich

(image)

A lich is the physical embodiment of black magic’s first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.

It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. The fact that this question can be raised at all is a testament to the magnitude of what their order has achieved.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Mørk troldmand
Advances to:
Cost: 50
HP: 60
Moves: 6
XP: 150
Level: 3
Sindelag: lyssky
Id: Lich
Abilities: dykke

Attacks (damage × count)

(image)berøring
nærkamp
8 × 3
magisk
dræn
(image)kuldebølge
afstands
12 × 3
kulde
magisk
(image)skyggebølge
afstands
9 × 3
magisk
magisk

Modstandskræfter

(icon) klinge10% (icon) stik30%
(icon) slag-10% (icon) ild-20%
(icon) kulde60% (icon) magisk-40%

Terrain

TerrainMovement CostDefense
(icon) Bakker250%
(icon) Bjerge360%
(icon) Borg160%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hule240%
(icon) Landsby160%
(icon) Lavt vand320%
(icon) Sand230%
(icon) Skov250%
(icon) Sump230%
(icon) Unwalkable0%
Last updated on Wed Mar 20 02:39:24 2024.