Elverkaptajn

(image)

Elvish captains usually lead patrols and command garrisons that stand guard over the vast forests in elvish territory. Unlike leaders from other races, they are mostly proficient at navigating small skirmishes rather than large-scale battles, and are especially skilled at defensive maneuvering. Captains typically command small units that remain together for extended periods of time, allowing them to personally mentor and befriend their troops. They are often observed to lead through camaraderie and amicability, but still command great respect from their kin.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from: Elverkæmper
Advances to: Elvermarskal
Cost: 32
HP: 47
Moves: 5
XP: 90
Level: 2
Sindelag: neutral
Id: Elvish Captain
Abilities: lederskab

Attacks (damage × count)

(image)sværd
nærkamp
7 × 4
klinge
(image)bue
afstands
5 × 3
stik

Modstandskræfter

(icon) klinge0% (icon) stik0%
(icon) slag0% (icon) ild0%
(icon) kulde0% (icon) magisk-10%

Terrain

TerrainMovement CostDefense
(icon) Bakker250%
(icon) Bjerge360%
(icon) Borg160%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hule330%
(icon) Landsby160%
(icon) Lavt vand320%
(icon) Sand230%
(icon) Skov160%
(icon) Sump230%
(icon) Unwalkable0%
Last updated on Wed Mar 13 02:39:44 2024.