Saeid

(image)

A sahir kabir that discovers all the secrets magic has to offer can surpass his physical form and become saeid, ascended, a being of pure energy.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Sahir Kabir
Advances to:
Cost: 55
HP: 53
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: MdE Saeid
Abilities:

Attacks (damage × count)

(image)talon
melee
9 × 2
blade
(image)fireball
ranged
12 × 3
fire
magical
(image)wind gust
ranged
15 × 2
cold
magical

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire-30%
(icon) cold0% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave130%
(icon) Coastal Reef140%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen150%
(icon) Fungus140%
(icon) Hills140%
(icon) Mountains130%
(icon) Sand150%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:01:41 2024.