Arcanima Mage

(image)

The most hard-working magic adepts gain the title of arcanima mages, masters of unlocking the magic hidden within the arcanima crystals.

Special Notes: This unit is adept at basic repairs, healing adjacent arcanima units for up to 4 points. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from: Arcanister
Advances to:
Cost: 60
HP: 48
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: MdE Arcanima Mage
Abilities: basically repairs

Attacks (damage × count)

(image)staff
melee
7 × 3
impact
(image)arcane bolt
ranged
14 × 3
arcane
magical

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire20%
(icon) cold20% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains240%
(icon) Sand150%
(icon) Shallow Water230%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:01:40 2024.