Infiltration Construct

(image)

Improving on the camouflage construct technology's advantages for the sake of creating a construct able to infiltrate enemy bases and sabotage their defense from within before the siege even begins, this construct was created.

Special Notes: This unit can hide nearly anywhere (with the exception of water, sand and frozen terrain), and remain undetected by its enemies, except by those standing next to it. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.

 

Information

Advances from: Camouflage Construct
Advances to: Assassination Construct
Cost: 28
HP: 38
Moves: 7
XP: 90
Level: 2
Alignment: neutral
Id: MdE Infiltration Construct
Abilities: skirmisher, infiltration

Attacks (damage × count)

(image)blade
melee
5 × 4
blade
backstab

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest140%
(icon) Frozen140%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains240%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:01:40 2024.