Vine Tiger

(image)

The vine beasts grow in size as they live, and the larger forms are called tigers after a beast that they resemble.

Special Notes: Whenever this unit is in a forested area, it will regenerate 5 HP per turn. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

 

Information

Advances from: Vine Beast
Advances to: Vine Monster
Cost: 30
HP: 46
Moves: 6
XP: 82
Level: 2
Alignment: lawful
Id: EOM_Vine_Tiger
Abilities: resurgence, ambush

Attacks (damage × count)

(image)claws
melee
7 × 4
blade
(image)thorns
ranged
5 × 4
pierce

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Dec 5 01:38:23 2019.