Niti

(image)



Special Notes: This unit is capable of healing those around it, and curing them of poison. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit will use nearby water - such as from pure water, swamps and even mud and blood pools to replenish itself. In water and swamps, it will recover 10 hp, whilst in mud and blood pools, it will recover only 4 hp. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Water Embodiment
Advances to:
Cost: 62
HP: 61
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: Niti
Abilities: cures, heals +8, submerge

Attacks (damage × count)

(image)deep sea water
melee
18 × 2
cold
(image)deep sea embrace
melee
14 × 1
cold
slows
(image)rain storm
ranged
8 × 9
pierce
swarm

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact10% (icon) fire0%
(icon) cold60% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef270%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water170%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 02:58:17 2024.