Maryannu

(image)

It has often been pointed out by commanders and even common citizens that the Ten'Thors, with all their might, seldom survive more than seven battles. This is probably due to their defencelessness on all kinds of terrain, which makes them an easy target; and specially to the overconfidence that has become a signature trait of both archer and charioteer. Nevertheless, those Tenthors who do manage to survive many battles and hone their skills even further are amongst Maat'Kare's enemies' most dreaded banes. They thundr across the plains and the desert like a juggernaut, striking down any foe that manages to avoid being cruelly trampled by the vehicle and the horses, and leading infantrymen and Chariot Archers alike as if they were the actual commanders of their respective armies. Imposing and powerful, these superb charioteers and archers have earned the well-deserved name of Maryannu, or 'valiant warriors'.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.When this attack is used on offense, the opponent will retaliate with one less strike than normally, to a minimum of one strike. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Ten'Thor
Advances to:
Cost: 64
HP: 72
Moves: 7
XP: 160
Level: 3
Alignment: lawful
Id: Maryannu
Abilities: skirmisher

Attacks (damage × count)

(image)trample
melee
15 × 3
impact
shock
(image)fearless charge
melee
25 × 1
impact
charge
(image)composite bow
ranged
8 × 4
pierce
marksman
(image)fire arrows
ranged
11 × 3
fire
marksman

Resistances

(icon) blade50% (icon) pierce30%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest340%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills230%
(icon) Mountains0%
(icon) Sand130%
(icon) Shallow Water610%
(icon) Swamp410%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 02:58:12 2024.