Dokkor Halberdier

(image)

The Dokkors are a special military unit of the Northern Alliance. They distinguish themselves from others for basing their equipment and tactics on their anti-Two-Suns philosophy - something which is made clear by their use of black armour and their preference for nocturnal warfare. Clad in dwarven armour and wielding dwarven weapons, they're more resilient than most human soldiers.

 

Information

Advances from: Dokkor Spearman
Advances to: Dokkor Executioner
Cost: 25
HP: 55
Moves: 5
XP: 65
Level: 2
Alignment: chaotic
Id: Dokkor Halberdier
Abilities: outlaw_type_hack

Attacks (damage × count)

(image)halberd
melee
10 × 3
pierce
first strike
(image)halberd
melee
13 × 2
blade

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:58:10 2024.