Prophet

(image) (image)

Formerly either Paladins who decided to expand their knowledge of white magic or Magi of Light who decided that evil has to be defeated also by weapons of war, Prophets are the pious knights who both care about destroying the evil and about helping any righteous person.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison. Illumination increases the lighting level in adjacent areas.

(portrait)
(portrait)

Information

Advances from: Paladin, Mage of Light
Advances to:
Cost: 74
HP: 85
Moves: 8
XP: =110
Level: 4
Alignment: lawful
Id: Prophet
Abilities: illuminates, cures, heals +8

Attacks (damage × count)

(image)sword
melee
9 × 5
arcane
(image)lance
melee
16 × 2
pierce
charge
(image)lightbeam
ranged
8 × 3
arcane
magical

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane60%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Feb 13 01:19:50 2020.